Наш дискорд (UOIM): The Picture shows the first real assailt Mech - my baby - my love - the Thunderbolt. Even at 8. 3. 13K subscribers in the mwo community. Equipped in place of a weapon, this is a targeting laser that enables a MechWarrior to paint targets for attack by the. One person even said it was useless because of it's low damage. Hag's are rated in 10/20/40 by damage dealt. Extended Range Micro Laser; Extended Range. The QuickDraw-D "Desperada" also known as the " uWu" mech has some unique Quirks such as Chassis C-Bill + 30%; STD laser Duration - 35%; PPC Velocity +35%. Even if things like Laser Vomit and Gauss Vomit were to completely die out, it would remain as one of the best poptarts/brawlers/dakka mechs in the game. BINARY LASER CANNON. I think there is, the "binary laser") As for weapon heat, heat penalties would be for the amount uncooled such as if firing from 30% cool down, then 170% (100 - 30 = 70 uncooled heat%) more heat. Autocannon Bushwacker. ago. ago. Getting all 4 Laser duration nodes reduces the burn time by like 10%. 89%]). Laser crits are simply explained as per tick (which is why their crit destruction are awful in MWO, as say a medium laser does between 0. Posted 08 July 2012 - 12:15 PM. The weapon itself weighs a relatively heavy twelve tons and a ton of AC 10 ammo yields a mediocre fifteen rounds. 15x the amount of a large laser Damage per second (clan large laser duration = 1. ) But heat generation is a generic skill towards all heat weapon-based heat sources and despite it being a defensive weapon, MWO still considered it to be a weapon. I wonder if there are light lasers. 030, it might not even be making. Gauss rifle all the way. I think you misspelt tandem charge srms. Damage per second = 1. Laser weapons. The Case For The Binary Laser Cannon (2016 Edition) Started by FLG 01, May 20 2016 03:. Maybe even the Gauss. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. Canon. The Case For The Binary Laser Cannon (2016 Edition) Started by FLG 01, May 20 2016 03:19 PM BattleMechs. "FrostCollar: There are a number of weapons that fit into the timeline but are not in game, including binary lasers, mech mortars, Arrow IV missiles, etc. Essentially two large lasers fused together to fire at the same time, the Binary Laser Cannon deals somewhat different damage in MWO than it does on the tabletop, with 18 damage for a full blast and 13 total heat. 117% Firepower (205 out of 175) Upgrades: Double Heat Sink Total Heatsinks: 12 DHS Armor: Head: 0 (It's already pretty hard to headshot a stalker) CT: 20 RT: 20 LT: 20 All rear armor: 0 (You're as good as dead already if something gets behind you. LL: max fire 3x LL without Ghost Heat penalty. r/Mechwarrior5. Author Topic: Tell me about the Binary Laser (Read 14838 times) Cryhavok101. Mech quirks that are exclusive to Standard Large Laser no longer affect Binary Laser Cannon. Here goes: IS: Autocannon/2, 5, 10, 20 LB 10-X AC Gauss Rifle Machine gun Laser (Small, Medium, Large) ER Large Laser Pulse Laser (Small, Medium, Large) PPC ER PPC. To miss that in this extremely simple, easy to read, and easy to CORRECT, file is an extreme and frankly alarming. Laser Beams Started by stjobe, Jan 05 2016 10:24 AM « Prev; Page 4 of 4 ; 2; 3; 4; You cannot reply to this topic; Go to first unread post; 67 replies to this topic #61 Revis Volek. 15s). 25s (from 1. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION; 4. 3 Pulse Lasers. . Can We Has Some Of Dat Binary Laser Cannonz For Dat Sweet Alphas Too Like Da Clanz Started by Kin3ticX, Oct 20 2017 08:05 PM Prev; Page 2 of 3 ; 1; 2; 3; Next; You cannot reply to this topic; Go to first unread post; 40 replies to this topicIts worth noting, that in BattleTechnology's laser page, examples are provided in which the Sunglow Type 2 Heavy (large) Laser has 5 MW with a 0. Some types of PPCs have a 90m minimum range within which they do no damage. I do not role dice on computer games. Three Binaries is 27 tons. Two large laser would have to roll the same hit location to do that much damage in one location. Copying / Using / Etc: Go nuts, I don't care. Fixed Armor Slot x2, Fixed Armor Slot x2, Fixed Armor Slot x2, Medium Pulse Laser, ER Small Laser, Machine Gun x2. The reasons for this is the lore and aesthetics. There are a few off-beat examples like the BJ-1X spamming 8x MedLas, the CRB-27 doing 6x Medium Pulse, and the TDR-5SS running either 7x Medium Pulse or 1 or 2. For whatever reason, some mechs manage heat a lot better than they might seem from quirks alone. smurfy-net. MAD-4A The 4A Marauder II is built using technology available in 3012 when the design was first constructed. Like with regular AMS, AMS Overload will cause the AMS to do extra damage. Almost all ballistic weapons are autocannons—the exceptions are Machine Guns and Gauss Rifles which operate differently than ACs and are discussed separately below. One of my favorite heavy laser mechs is the Arctic Wolf A, with the arms swapped for energy points. Five medium lasers and either an AC/20 cannon or a heavy gauss rifle make this Mech a force to be reckoned with on the battlefield. The Binary-Laser was initially a prototype weapon installed on a special Zeus Variant, which mounted it over the right shoulder on the Zeus test mech. I was slightly confused why you would think a WWII super weapon engineer would have a laser weapon lol. Posted 26 October 2013 - 06:51 PM. Introduced by the Draconis Combine in 3067" Same time line my friend, same time line. The Medium Pulse Laser does 20% more damage, 33% more DPS than a medium laser. This month we introduce 3 new weapons to MWO, the Hyper Assault Gauss (HAG), the Binary Laser Cannon, and the X-Pulse Lasers! Check out the video and details below! HYPER ASSAULT GAUSS 40 Quick way to balance the new Binary Laser Cannon. Essentially two large lasers fused together to fire at the same time, the Binary Laser Cannon deals somewhat different damage in MWO than it does on the tabletop, with 18 damage for a full blast and 13 total heat. generate 200% of a large laser but provide only 150% damage. Great damage amplifiers for brawl builds. vonBiomes is updated for DLC 5 everyone! Space stations orbiting the moons, Bridges over canyons and much more!3. 1 doesn't have sounds for MGs and RACs for. Only 2 Binary Lasers can be. thusly, a volly of 4 me. Large X-Pulse lasers are now mid-long range DPS weapons for IS at the cost of much higher heat generation, with tonnage to. only the ballistics seem to make good use of the model retrofits. better lower engine to 300, 295, 280, or even small than that. Autocannon 20 vs 4 Medium Lasers Started by Yeach, Nov 15 2011 08:48 PM Page 1 of 10 ; 1; 2; 3;Q: Is PGI aware that the canon laser firing mode is a burst of light over a fraction of a second as opposed to what we see in your many vids, a beam lasting up to two seconds long?[KageRyuu] A: Yes, we are aware of this. B. 1. and a home made c02 lasers. ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health Faction; Binary Laser Cannon: 18: 13: 3. Essentially two standard large laser systems combined to fire at once, the Blazer proved inefficient, combining high heat levels (200% of a large laser) with little increase to damage. Quirk swaps have been done to a couple mechs (TDR-5S and MAD-4A) to maintain their boosts to Binary Lasers (check. For close combat, the 'Mech carries a pair of medium. Description. What in game balance does 15 ppt damage for same heat and one less ton have with 10 pppt for more tonnage. . . The Assault Laser should deal about twice the damage of the Large Laser. The Long Tom Artillery Cannon is a scaled down version of the Long Tom Artillery Piece designed for use as an on-board indirect fire weapon. I take a Centurion AH(L) with this build: CN9-AHFor pure laser vomit I've come to like the Roughneck 3A more and more. 1. Binary Laser remains included in the Standard Laser category and will benefit from quirks that affect all Standard lasers. It's just so well rounded and reliable. Binary being fine just. Quick way to balance the new Binary Laser Cannon. The problem is. I also had the Awesome Stalker (since in an FPS where arm placement actually matters, the Awesome doesn't live up to its name, where the Stalker has 4 of it's 6 energy mounts right along the top of the mech's profil) that was just 4 PPCs and again. - Front-Loaded / Burst Damage :Auto Cannon, SRMs, IS LRMs. Petition for the ZEU-6Y. Firing sound = Deeper hum than LLAS, with distinct electrical buzz. Standalone weapon pack that contains all weapons from the Yet Another Mech mod. Binary Laser Cannon Ballistic: Grenade Launcher Light / Medium / Heavy Rifle Missile: Rocket Launcher 10 / 15 / 20 Mech Mortar 1 / 2 / 4/ 8 Artillery: Any two+ of the following, though preferably AIV and Long Toms, there's no particular reason to have more than 2 though, as most behave in much the same, if not fairly identical ways. Hardened Armor; L. However this changed quite some time ago around the time when it was made into a "skill" on the tree. Binary Laser Cannon. - One less binary in the high mounted torso, one less jump jet, no tComp, weird weapon placement (can right-side peek pretty well though), arm mounts are low, LFE. These two new weapons should follow the trend that exists in the game. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION; 4. 5 meter range. Available after 3105. I've loved this mech so far, can do massive amounts of damage as well as tanking when it needs to. For example, laser mounts could only hold energy weapons, ballistic mounts did their thing, as did missle mounts, direct-fire-weapons mounts, and omni mounts. MechWarrior Online (MWO). Thats effectively 4x ll but two tons less fittings and those two tons can mean bigger engines or enough tons for mounting another heavy weapon or more sinks etc. any missile weaponry under 40 tubes is 20 clan (which would cover things like mmls, streak lerms, etc). mtl (material) files, and experimented with lots of different colors for BLazer beams. Its a pitty that the ability to see the different loadouts on. Title says it all. and immersion, though better with certain mods. Essentially they got clan Blazers. 5s (from 3. smurfy-net. Elite Founder; 1,553 postsThe real "energy Gauss" is the Heavy PPC. BlazerX64 • 3 yr. 5. Kudos to FupDup. Join the Discord: - Support. There are many mechs that can do two and still have tonnage for other weapons. Catapult K2 can run two RAC 5s and medium lasers. Weighs less than 2 Large Lasers also. With a 20% reduction, which does not apply to ghost heat, that is 7*4-20%+3. Quirk swaps have been done to a couple mechs (TDR-5S and MAD-4A) to maintain their boosts to Binary Lasers (check. BattleMechs Binary Laser remains included in the Standard Laser category and will benefit from quirks that affect all Standard lasers. Build Link:UNIVERSE; SUPPORT & FEEDBACK; OFF TOPIC; MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION; 3. IS ER Large = 9 damage, 8 heat, 1. Subscribe. A possible area to explore in mwo is the idea of experimental tech weapons (and mechs!) that would have been in prototype development at the time of the start of the Clan Invasion. and usually the medium laser is the better weapon to use. 2. In some BattleTech fiction, it behaves like a. Since the invention of the laser in the 1960s, military leaks and journalist reports have been speculating on the development of the laser cannon and. 13 The AC 10 does good damage per shot and can cause havoc out to medium ranges. Magnetic Pulse Warhead; Myomer Accelerator Signal Circuitry (MASC) S. Gauss Rifle has more or less the same weight as AC-20, but with the optimal range 660 m, minimal heat and much faster projectile. Kind of disappointed there's no light rifles for mediums and lights that have cannon amounts and locations for hardpoints and no decent options to make those mechs useful/enjoyable. ER Ammunition significantly extended the range of the launcher beyond that of even LRM's, HE Ammunition gave the missiles a much more powerful warhead at a cost of range, and Standard Ammunition split the difference. Thus, the LPL is a much more efficient damage dealing weapon. Or if firing for 80% (100 -80 = 20. Well, MechWarrior 2 is chock full of Clan pilots using contractions and depicts energy weapons as bolts of energy (balls in the case of PPCs), the other games since have depicted energy weapons as continuous beams, (don't know about the first game, never played it), MechWarrior 3 and MechWarrior Online feature BattleMechs that are able to. . "The Light PPC is a smaller version of the Particle Projector Cannon. Only reason for LL currently is where U can't fit an BCL. Many people have requested BLazers for a long time, but just imagine if they were added to a game where the HLL exists. ER SB large lasers are my favorite of all large laser types. Mwo And Cannon Started by Dudeman3k, Dec 25 2012 10:24 AM Page 1 of 4 ; 1; 2; 3;. Convergence is a far superior way to implement minimum ranges for cannon-type weapons. Generally you'd expect that for a given laser size, a pulse laser will do more damage than an ER laser, have shorter duration, weigh more. MWO is good as it is!. Rifle(L-M-H)(Ballistics) (24. (18 member(s) have cast votes) Should the Binary Laser have a charging time? It should have a charge time exactly like the Gauss. The Large Laser increases the power of the beam when compared to the From MechWarrior Online Wiki mechwarrior online, mwo, mech game, mwo wiki, mech online, IMO, what PGI needs to do with HLL is to give it the stats it had in TT- essentially, to flip the damage and heat values (TT HLL dealt 16dam for 18 heat; MWO HLL deals 18dam for. 84%]). Looking for CO2 Laser providers in Victoria, BC? See top providers, read unbiased reviews from real people, check out prices, and ask questions at RealSelf. 5, maybe its Range could be pushed out to 375 to compensate. And keep in mind, word on the street is that MWO servers run at 30 tickrate, which means laser durations would be quantized to 0. I do AGREE on that it would be awesome to have all these mw5 weapons in mwo too. Like KGC-0000. A notable user of the AC/5 includes the Dragon DRG-1N. de] (you can swap the engine for a Light 250 if you prefer) Skills [kitlaan. The Large Laser will weigh less and produce less heat, meaning it will be easier to fit into a Mech and use. With the. Plasma rifles, PPC with ammo Rifles, Lacs Equipment. The Binary Laser Cannon weighs nine tons and requires four critical slots, making it a somewhat. 22 August 2023 - 11:24 PM. Particle Projection Cannon (PPC) - While an energy weapon, fires a projectile of energy. 5 and has a smidge more Heat than one might expect by 0. They are battletechs greatest sin. 5 heat capacity --> +0. X-Pulse Lasers are an attempt by Federated Commonwealth technicians to increase the range of Pulse Lasers to compete with the longer ranges of similar Clan models. . Within the 1. Standard Large Lasers that do high damage, have high range, high weight in terms of tonnage, a long cooldown between shots, even longer burn-time and produce high heat. Pulse-Lasers (small, medium and large) do. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION; 2. MWO went into publicly accessible Open Beta on 29th of October 2012 and was officially released on September 17th, 2013. Pretty much as the title says, I am a new player who just made it to tier 3 today, and I'd like to experiment with different builds, but it's pretty difficult because I could not find any list online about how many of each weapons I can fire simultaneously without encountering any ghost heat (or even how much ghost heat can I expect by running over said limit). Even without melee, we'd need a boatload of new tech like the compact fusion engine, XL gyro, heavy duty gyro, small cockpit, Binary Laser Cannon, VSP laser, X-Pulse laser, Plasma Rifle, MML etc. 2. Only 1 Binary Laser can be mounted on a mech due to rarity/Heat transfer instant kill threat. BattleMechs «MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION / ARCHIVE; 2. ECM: > Weapon Lock on Time penalty effect now only affects indirect weapon locks when the firer has no LOS to the target under ECM. It has been known. In case of the introduction dates, often the prototype date is displayed and mistaken by some (overly wishful) users for production dates. I propose a new laser type "Big" to span the gap between Medium and Large in terms of tonnage and other stats: Big: 3 tons, 2 critical slots, 6 heat, 7 damage, 360 range Since Big uses two Critical spaces, like Large, instead of 1. Welcome back IS has gotten x pulse and binary lasers and clan has gotten their hyper assault gauss. ) That said this Binary Cannon seems to have a shorter range, and it has a long duration for the. Experimentation is the only way to find out really Medium X-Pulses now have more punch, and decent range to pair with Ballistics at mid-range. Strip everything out of it, including armor. Mostly it's the CD/RoF that allows it to be gangpressed into an AMS unit (with whatever heat gen coming. Member. (9 votes [50. Because IS gets Light Gauss, Heavy Gauss, Rotary AC, MRM, R. That's an example. (Editors: Want to create a new canon Infantry & BattleArmor Weapon page?). Advertisement Coins. In real time, its almost 5 seconds of shooting to kill anything. . Binary Laser Cannon Implementation Started by Sadato, Nov 11 2014 06:12 AM You cannot reply to this topic; The problem is that Sarna, while awesome, is a fanproject, not canon itself, and sometimes just wrong. There is no obvious weakness and at 65 tons is a great deal in Faction Play. 10%]) Percentage of vote: 27. PS: Yeonne Greene, on 14 January. > The "low signal" ECM effect now disables the ARTEMIS system's benefits. The Mini Gauss Rifle should deal about half the damage of the Light Gauss Rifle. 9% laser cooldown reduction - but there is a catch:. Variants []. 31 July 2017 - 10:21 PM. Essentially yes, think of them like an Extra Large Laser as the next size up from the Large, unlike Heavy lasers which share tonnage as their counterparts. Binary Laser Cannon - (No, this is not a belated April Fool's joke. Can We Has Some Of Dat Binary Laser Cannonz For Dat Sweet Alphas Too Like Da Clanz Started by Kin3ticX, Oct 20 2017 08:05 PM Prev; Page 3 of 3 ; 1; 2; 3; You cannot reply to this topic; Go to first unread post; 40 replies to this topicPretty much. Binary Laser In Mwo In A Way That Makes Sense. Vote. 4 FD Laser Cannon Team Unit Expansion, you’ll find an unpainted, easily assembled 1. MN1-K The original Sarissa was armed with a large laser and several medium lasers. Marauder Main Cannon Isnt it supposed to be a turret? Couldn't find out if the same is true for the II and the IIC though. Description:Targeting computers are not apllying range bonus to Binary Lasers Reproduction Rate: 100% Steps to Reproduce: Equip Binary Laser/Targeting computer on a mech, there is no increase in listed range, as there would be other lasers. LAC 2/5's are the only other weapon really. Started by evil713, Jun 11 2012 06:02 PM Prev; Page 3 of 3 ; 1; 2; 3; You cannot reply to. So, I taught myself how to edit CryEngine . A variant of the AC 10 is the LBX AC 10. The canon lore unless I am mistaken references that the originial intent of Xpulse lasers was to increase the range of the IS pulse laser at the cost of heat effectivnevss. HGauss has half the max range of Gauss. Binary Laser remains included in the Standard Laser category and will benefit from quirks that affect all Standard lasers. Keep the non-canon crap out of MWO, and don't muck about with the timeline either please. Blasers are a nice heavy hitting laser to IS mech lineup, although they might need to increase burntime to counteract burntime buffs already. 2x LRM20+Art, Tag, 3 medium lasers. Mech quirks that are exclusive to Standard Large Laser no longer affect Binary Laser Cannon. For IS, the LPL has the same heat cost as the ER/LL and does more damage while costing +2tons, same for MPL with a +1ton cost for better heat/damage. Canon. Update: BL (Binary Laser Canon, aka Blazer) now has differing HSL than Large Laser (LL). This category lists every Laser weapon used in the BattleTech universe. Binary Laser Cannon Production information: Type: Energy (Direct-Fire) Tech Base: Inner Sphere: Year Availability 2812 (Prototype) Technical specifications:. MWO UNIVERSE; SUPPORT & FEEDBACK; OFF TOPIC; MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION; 1. They are suffering a little with the shift to laser vomit sniping because of the spool up time. I only enjoy a few laser-only builds and they all use tons of the same laser: Hellbringer and Top Dog with 8-9 mpl. Build [mwo. On tabletop, small lasers and machine guns are used for anti-infantry work. I prefer fast fire rates over max damage per shot. Otherwise,. Captain; Posts: 1840; Tell me about the Binary Laser « on: 29 September 2016, 14:23:46. However you have the option of swapping the left torso missile point for an ECM (SNS-D part), which is a rather unique combination for the Clans. ago. the AMS (in TT and in MWO) is basically a MG with missile radar. Next up is the Binary Laser Cannon. The real problem with the HLL is that it's pretty much everything the IS wants out of the Binary Laser Cannon, except at less than half the weight. 83 per volley of 4 for the Stalker 4N. ) Also called the Blazer, this rather odd system has been around since the early Succession Wars era, and is essentially two standard Large Lasers firing together. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION; 2. Member. You can try out Pyre Light now :) 311 upvotes · 76 comments. 5 LL by term of damage. 10%. 5 alphas just to core it. #10 Zergling. Ballistic, because DHS are BattleTech's greatest sin. Xpulses are a nice change but they seem to be more of a harassment weapon primarly for flankers and fastbois that can maintain facetime without taking too much damage. The damage/heat ratio looks a lot like the original ratios posted before it was fixed in errata in the tabletop rules (The original publication had the values inverted. Best Laser Brawlers? Started by Broken Doll, Dec 01 2013 02:28 PM Prev; Page 2 of 3 ; 1; 2; 3; Next; You cannot reply to this topic; Go to first unread post; 50 replies to this topic #21 zagibu. I'm happy to announce that I've begun work on remaking Mechwarrior 2: 31st Century Combat. The addition of the little-loved binary cannon was a combination of two factors: fears that the slow-to-produce Thunderbolt laser was becoming Lostech and an attempt to give the Zeus a long-ranged and powerful energy weapon minus the side effects caused by its original PPC weapon. If you were to fire 4 at once, you'd generate 7*4+3. KursedVixen. MWO: Black Lanner. 52, and a top speed of 104kph with speed tweak. Based on what I said above, I'd start with a simple loadout. My favorite heavy laser boat is the Ebon Jag with Large Pulses and ER Mediums. 25 seconds) Heat = Heat rate of large laser, but exponential like the flamer. I realized that with the Helm Memory Core (which has pretty much dictated technology since its discovery) and production lines currently available, we may see this weapon in MWO. The binary has 0. In this case I think it's worth the deviation for the overall sake of the game. Clan Heavy Medium: Great for increasing alphas. Large X-Pulse lasers are now mid-long range DPS weapons for IS at the cost of much higher heat generation, with tonnage to. 5%. Member. Not even Jam nodes help the poor RAC2. Canon. To compensate for Lyran Alliance's version drawbacks, Horse scientists used a series. 3,778 posts Location 2 Time MWO World Champion; Posted 27 November. ago. Author: TOPcat258. Before I dive into this keep in mind I know this isn't TT and things. There is a Nightstar that runs four Rac 2s well. It has a lousy reputation for dealing damage. Binary Laser Cannon Ballistic: Grenade Launcher Light / Medium / Heavy Rifle Missile: Rocket Launcher 10 / 15 / 20 Mech Mortar 1 / 2 / 4/ 8 Artillery: Any two+ of the following, though preferably AIV and Long Toms, there's no particular reason to have more than 2 though, as most behave in much the same, if not fairly identical ways. Like two LLs by terms of space and heat but only 1. Rocket Launcher(10-20)(Missiles) (21 votes [19. The alphas range between 45 and 57. If U do 2 BCL and 2 LL why not just go 3 BCL?. Looking over its stats in TRO: 3039 I found its. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. The only weapon here that seemed a bit confusing initially was the binary laser. It would be a hot-running, mid to brawling range weapon. (Editors: Want to create a new canon Weapon page?) Contents . 2 ER anything is Clan based so Inner Sphere mechs can't even equip them, and Gauss was drastically changed, considering even in real life a rail gun can surpass mach 7, so it would be more like a cannon then these rounds you can actually see. Though unlikely to be viable (many experimental tech wasn't!) for use, they could be interesting in game from a gameplay point of few. A bug or something. There is a STOCK and + version in the mod - found on the Zeus ZEU-6Y) Tronel Large Laser (an inferior LL that generates. but it cannot be counted out. Originally when it was a module, it did this extra damage at the cost of consuming ammunition faster. - Engine is too big. 1 seconds after coming into NPPC range' tended to cause morale problems. 2,253 postsWhat kind of weapons are they? There's Light Gauss, Normal Gauss, Heavy Gauss LBX Auto Cannons, Ultra Autocannons, Rotary Autocannons - what size of auto cannon aswell? 2/5/10/20?That said, they are actually better then lasers against short range lights with some good aim since 20+ pinpoint damage is going to kill or neuter most of the faster light mechs (i love 1 shotting locusts with 2 ppcs at short range) whereas laser swill spread damage all over the light most of the time. . Clan Ultra 5 Cannon Started by Sawk, Mar 09 2022 05:55 PM Prev; Page 2 of 2 ; 1; 2; You cannot reply to this topic; Go to first unread post; 33 replies to this topic #21 HGAK47. Blazers are a straight upgrade. Use. #mechwarrior #mechwarrioronline #battletech Today's video contain gameplay, build and skill tree guideline. 50%) has been building laser guns for the U. Long Tom Cannon; M. A Clan Gauss Rifle does 75 damage for 3 heat, has a range of 650m and weighs 12 tons, plus ammo. Tha AC2 has a niche role in anti-air role, as there range is king and low damage hits can still drive an ASF out of control. The following 55 pages are in this category, out of 55 total. And you save a ton with the binary compared to 2x regular larges. The Binary option deals tons of damage, but you sacrifice a bit of speed, armor and a lot of heat management. I wouldn't be against the Binary Laser Canon AKA Blazer. Champion build info:Yes but remember the clan heavy large is basically the same weapon but at less than half the weight and slightly smaller package. Always have a target locked when one is available. 2 Medium Laser. 5 Round Burst Auto cannon/5 = fires a very fast 5 round burst, smallest caliber, shortest range (due to highest spread), but fastest recycle time and most violent jarring. Experimentation is the only way to find out reallyMedium X-Pulses now have more punch, and decent range to pair with Ballistics at mid-range. DCMS engineers at Luthien Armor Works’ Shigunga Missiles Division unveiled their medium-range missile (MRM) launcher system in 3058. While all the basic information is still available in the game at the Mechlab, the reason this site is. oh. io] Do note the following: 1. There are two main kinds of Ballistic. The hardpoint. 6) Increased Laser Duration to 1. Binary Laser remains included in the Standard Laser category. Peak-trading is the bread and butter of laser boats, and aside from accel/decel nothing in the mobility tree helps in that role. Ultra Autocannons would obviously recycle faster, hence the quick firing part. Compared to something like a Mad Dog it has less laser support and its IS LRM's instead of Clans (which is a situational benefit or downside). Binary Laser Cannon; Bola Pod; Bombast Laser; C. 75 seconds vs 5 damage in 1. IS-ACs however are single shot weapons in MWO. GuaranteePurple4468 • 1 mo. . Nope, MPLs don't get that "medium laser duration" (even if logically they should) you can see that by hovering mouse over mpl and medium lasers in weapon list on right @ MechDB--> blr-1s. #81 ice trey. Not unlike the ER laser series. UZL-6P, BINARY LASER CANNON. X-Pulse lasers are not a new weapon per se, but an upgrade to Pulse Lasers that pushes extra energy through the system in order to extend the range. In MWLL, the Blazer does a bit more than twice the damage of an IS-tech ER Large Laser but for more than two times. 3. #mechwarrior #mechwarrioronline #battletech Today's video contain gameplay, build and skill tree guideline. Ways to prevent Binary Laser boating? Just give it ghost heat if 3 are fired at once. S. "--Korzon77. - Pin-Point Damage : PPC, AutoCannon, guass. It would depend on how the Binary Laser canon is implemented by the Devs to see if it's decently balanced or will be thrown to the wayside of MWO's history. Location California, USA; Posted 11 June 2012 - 07:43 PM. At eight tons, the weight of the AC 5 is relatively light for an Autocannon. However that would be how everything except how the demonstrated lasers would work. Member. All these new weapons make cool sounds. The Clan ER PPC does 75 damage, generates 32 heat, has a range of 690m and weighs 6 tons. Please note that while individual designs are themselves considered in the category of technology, the various sub categories for complete designs are all grouped under the category Complete Units. 89%. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION; 2. What makes the Champion great: Fun playstyle. Chem Lasers as other have pointed out are using. Just food for thought. Large X pulses feel like they really need a buff, their DPS is only barely above a normal large pulse laser.